We sent Duncan Geere to cope with its blazing heat, barren landscape and hostile denizens. I don't go to the city any more. As my shuttle careened through the atmosphere of this godforsaken planet, I spotted some ruins and enjoyed a flicker of hope that there might be something left of the civilisation that built it.
Let's back up for a moment. Crash Landing is nothing like the Minecraft you know. It's a collection of mods that add a million new worries to the vanilla survival experience, and pushes the solutions to those troubles far up a lengthy tech tree on a specially-designed map.
For example, one of the first things you'll notice are that the blazing daytime sun gives you heatstroke and dehydration. Unlike normal Minecraft, water doesn't infinitely replicate - meaning you'll need to find alternative solutions to keeping you cool and hydrated.
Night-time offers a respite from the heat, but fills the world up with monsters far worse than the normal game. Spiders annoying you? Try flying, poisonous, invisible spiders.
Or bow-equipped zombies riding on top of ghasts. Or endermen that steal your weapon and teleport off into the night. Or cluster-creepers that explode in a shower of tiny mini-creepers. My first days in Crash Landing were spent trying to put out a million tiny fires, metaphorically and - thanks to a fuel leak from one of the broken engines - literally.
While shearing leaves off trees in a desperate attempt to extract their water, I'd start getting hungry and need to run back to the shuttle to munch some zombie flesh, salted to take the grim taste away. Then another problem emerges - a mod called Spice of Life means that you can only eat a particular food five times before you start getting diminishing returns from it.
One food source becomes useless fast, and by the time I craft something different to eat, I'm out of water again. The climb out of Maslow 's gutter is slow, but tremendously satisfying - as you lift your burdens one at a time. My earliest nights were spent with the door firmly boarded up, sifting dust to gather the minerals inside.
Redstone, iron and other metals accumulated slowly in my chests as I listened to the howls and moans coming from outside. The sand piled up in front of my windscreen meant that I only knew it was daytime when the moans turned to screams as the sunlight roasted the flesh of what was waiting outside. Eventually, I scraped together enough resources to make a cobblestone generator.
That was my first milestone - I was able to erect a wall around the crash site that gave me a bit more space to work in. The interior of the shuttle, even when you remove some of the obstructions, is still pretty cramped - and the machinery inside is hot. A semi-automated water system followed soon after, as well as a small farm. I was slowly starting to become self-sufficient. That's when I had my first encounter with the city.
There are certain things you can't craft with what's around your camp. Bugs for older packs will not be fixed, unless they are critical. JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
I'll do better next time, I promise! Time: ClassCastException: com. JsonPrimitive cannot be cast to com. JsonObject at net. Stacktrace: at net.
Features enabled: false Level generator options: Level spawn location: World: 8,64,8 , Chunk: at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,,15 , Region: 0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to ,, Level time: 0 game time, 0 day time Level dimension: 0 Level storage version: 0x - Unknown? Level weather: Rain time: 0 now: false , thunder time: 0 now: false Level game mode: Game mode: survival ID 0. Hardcore: false.
Bugs may be reported. More advanced quests will come later Removed vanilla seeds from the sieve and the quest book. Added Harvestcraft seeds to sieve and quest book. Gently nerfed food and water rewards. Tech tree unified. Pneumaticcraft is now necessary for almost all tech progression If enabled, mobs will break light sources and smash tech.
This includes half slabs, fence gates, and glass. Mobs in general are smarter. Changed the maps a little. Bone meal added to the starting supplies 1. Useful only for crafting recipes No TiCo wood or stone tools: Bone and flint only in the beginning!
Sleep Hunger is now on Water can now be drawn from saplings in a Liquid Transposer. Leaves can be thrown into a crucible for 20 mB water each Cauldrons are disabled Accumulators have been removed from the starting map Accumulator recipes have been heavily altered Quests have been altered to match the new map Second Map has been created. Maps now labeled Hard and Easy Drinking juices and smoothies will hydrate you slightly and cool you off Sulfur can now be sieved from gravel.
Last edited: Sep 20, Reactions: Kazami , prendolin , xsirh and 30 others. Mevansuto New Member. Jul 29, 1, 1 0. How are you running Logistics Pipes without Buildcraft? Reactions: RedBoss. Mevansuto said:. Reactions: Quy Jul 29, 42 0 1. Just downloaded it, seems interesting Edit: ok, I survived for about 4 minutes xD You should put the "dirt water bottle" quest after the sapplings one the one where you make the barrel, the crook and one other thing i cant remember , so new people or people with bad memory don't waste their only dirt in that one first.
Last edited: May 31, Qazplm Lord of the Tumbleweeds. Sep 21, 2, 3, Where else? Awesome, nice too see enviromine getting used. Pip69 New Member. Jul 29, 0 0. Pip69 said:. Unfortunately, while I can change the temperature of solid blocks, doing so with liquid blocks has, so far, not worked reliably. Things containing hot stuff, however Edit: Did some work on the next update. Maps are compatible, so no need to worry about that.
Tier 1 quests are just about done and some more goodies are ready to go. Last edited: Jun 1, Looking forward to more. Is Sync really supposed to require a nether star to craft? Idea: send 2 copies of the map, and name 1 backup copy. What about putting those as rewards for the 1st quest? How far is the range of a heat source? I was wondering why my heat was going up sometimes for no reason.
So just finished all the quest available with my family, and some thoughts on it. Multiplayer thought: -use a map copy, but not hardcore, just hard with 2 lives each.
Don't need to worry about giving extra hearts. Clay is a bit tedious, but shouldn't be that hard. Set up a monster farm and a tree farm. Make shears you can directly sieve dust, and it is literally all around you. Shear leaves from trees, add that and rotten flesh to compost barrels. Make lots of dirt. Turn dirt into dirty water which is why those quests are there, to point out that utility. Smelt dirty water in any furnace into clean water that quest is coming.
Plop the water bottle into a barrel. Dust then becomes clay. I may need to point that out in a quest. Oh, and a quest is coming that shows that you can extend that a bit. Water bottle into barrel. Scoop out with a bucket. Place down a cauldron over a fire nether rack is just 1 redstone into a stone barrel. Place water in cauldron. You then get 3 water bottle out of that.
You can rinse and repeat for as much water as you'd like at that point, just slowly.
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